In this interview from the SHIRO! ARCHIVE, we sit down with David Warhol, the president and founder of RealTime Associates (creators of BUG! & BUG TOO!) to discuss early Saturn development and what it was like to be one of the chosen few "TIGER TEAMS", that SEGA appointed to help fill out the Saturn's western launch lineup. Mr. Warhol provides a fascinating, detailed glimpse into the life of a SEGA Saturn third party developer. Prepare for some stunning insights!
* How the Saturn almost – almost! – had a fully 3D Sonic the Hedgehog game at launch
* A third party’s perspective of developing for the Saturn vs. the PlayStation
* Developing for Saturn right at the beginning of the system’s life as compared to towards the end